Probability Class 10: Concepts, Formulas and Board Questions
Updated 13 October 2026 · Fact-checked
Probability measures how likely an event is, as the number of favourable outcomes divided by the total number of equally likely outcomes. The CBSE board asks you to find probabilities for coins, dice, playing cards, numbered cards and bags of balls, and to use complementary events or a given probability to find an unknown number.
What Probability is about
This chapter gives you a way to put a number on chance. You list every possible outcome of an experiment, check that each outcome is equally likely, count the outcomes that suit your event, and divide. The answer is always a number from to . The whole chapter rests on this one definition, so the real skill is counting correctly.
Probability links closely to other chapters. You use factors, primes and multiples from Real Numbers when cards carry numbers. You form and solve linear equations (Pair of Linear Equations) when a probability is given and the number of balls is unknown. Ideas such as data and frequency from Statistics also appear in case-based questions.
Board questions come in several shapes. One-mark MCQs ask which value cannot be a probability, or the chance of a simple event. Assertion-reason items test equally likely outcomes and complementary events. Two- and three-mark questions ask for several probabilities from one experiment, such as two dice or a deck with some cards removed. Longer and case-based questions set a real context (a game, a lucky draw, a box of defective items) and often ask you to find an unknown number first.
Weightage: This chapter is part of Unit VII, Statistics and Probability, which carries 11 of the 80 theory marks together with Statistics.Source: CBSE Mathematics syllabus 2026-27, Unit VII Statistics and Probability
In real board papers: Standard, asked in 21 of the 21 board papers we hold (2023 to 2026), on average 5.2 marks per paper; Basic, asked in 21 of the 21 board papers we hold (2023 to 2026), on average 4.9 marks per paper. See the questions
Key concepts
- Random experiments, outcomes and equally likely outcomes
- NCERT section 14.1 Probability — A Theoretical Approach
A random experiment is an action whose result you cannot predict in advance, such as tossing a coin or drawing a card. Each possible result is an outcome, and the list of all outcomes is the sample space. An event is a collection of outcomes you are interested in, like getting an even number on a die.
The classical definition only works when outcomes are equally likely, meaning none is favoured over another. A fair die gives six equally likely outcomes. But some lists are not equally likely. For example, the results of a cricket match (win, lose, draw) are not equally likely, so you cannot say the chance of winning is .
Always write the sample space in a way that makes outcomes equally likely. With two coins, list HH, HT, TH, TT, not 'two heads, two tails, one of each'. Getting this step right prevents most wrong answers.
Worked example
Rahul tosses two fair coins together. He says: 'There are three outcomes: two heads, two tails, or one head and one tail. So the probability of getting one head and one tail is .' Is Rahul correct? Give a reason and find the correct probability.
Try it first, then show the solutionSolution
- The three outcomes Rahul lists are not equally likely, so the classical definition cannot be applied to them.
- Write the equally likely outcomes: HH, HT, TH, TT. Total outcomes .
- 'One head and one tail' happens in HT and TH, so favourable outcomes .
- .
- Check: .
Answer: Rahul is wrong because his three outcomes are not equally likely. The correct probability is .
- Classical definition of probability
- NCERT section 14.1 Probability — A Theoretical Approach
For an experiment with equally likely outcomes, the theoretical (classical) probability of an event is
.
Why does this work? If all outcomes are equally likely, each one carries the same share of chance. So the chance of is simply the fraction of outcomes that belong to .
The method is always the same three steps:
- Count the total number of equally likely outcomes.
- Count the favourable outcomes, carefully, without missing or repeating any.
- Divide and write the fraction in its lowest terms.
When an event uses the word or, such as 'a multiple of 3 or a multiple of 5', count numbers that belong to both only once. Listing the favourable outcomes in your answer helps the examiner give you method marks even if you slip later.
Worked example
Cards numbered 1 to 50 are placed in a box and mixed well. One card is drawn at random. Find the probability that the number on the card is a perfect square or a multiple of 7.
Try it first, then show the solutionSolution
- Total number of equally likely outcomes .
- Perfect squares from 1 to 50: 1, 4, 9, 16, 25, 36, 49, which is 7 numbers.
- Multiples of 7 from 1 to 50: 7, 14, 21, 28, 35, 42, 49, which is 7 numbers.
- 49 appears in both lists, so count it once: favourable outcomes .
- .
Answer: The required probability is .
- Range of probability, sure and impossible events, elementary events
- NCERT section 14.1 Probability — A Theoretical Approach
Since the favourable outcomes can never be fewer than or more than the total, every probability satisfies . A probability can be written as a fraction, decimal or percentage, but it can never be negative and never exceed (or ).
An event certain to happen, such as getting a number less than 7 on a die, is a sure event with probability . An event that cannot happen, such as getting 8 on a die, is an impossible event with probability .
An elementary event has exactly one outcome. The probabilities of all the elementary events of an experiment add up to . More generally, if a set of events covers every outcome with no overlap, their probabilities add to . This is very useful when some probabilities are given and you must find a missing one, and then a missing number of objects.
Worked example
A bag contains only red, blue and green balls. A ball is drawn at random. The probability of a red ball is and the probability of a blue ball is . There are 10 green balls in the bag. Find the total number of balls and the number of red and blue balls.
Try it first, then show the solutionSolution
- Every ball is red, blue or green, so .
- .
- Let the total be . Then , so .
- Red balls ; blue balls .
- Check: .
Answer: There are 24 balls in total: 6 red, 8 blue and 10 green.
- Complementary events
- NCERT section 14.1 Probability — A Theoretical Approach
The event 'not ', written , happens exactly when does not happen. Every outcome belongs to either or , never both. So their favourable outcomes together make up the whole sample space, and
, that is, .
and are called complementary events.
When to use it: when the event you want is awkward to count directly but its opposite is easy. Typical signals are the words 'not', 'at least one' and 'neither ... nor'. For 'at least one head', the opposite is 'no heads', which has only one outcome.
Using the complement also gives you a quick check: if you work out both and by counting, they must add to .
Worked example
A number is chosen at random from the numbers 1 to 30. Find the probability that it is divisible by neither 3 nor 5.
Try it first, then show the solutionSolution
- Total outcomes . Let : the number is divisible by 3 or by 5.
- Multiples of 3 up to 30: . Multiples of 5 up to 30: .
- Multiples of both, that is of 15: 15 and 30, so .
- Favourable to , so .
- 'Neither 3 nor 5' is , so .
- Check: numbers not in , and .
Answer: The required probability is .
- Problems on coins
- NCERT section 14.1 Probability — A Theoretical Approach
A fair coin has two equally likely outcomes, H and T. When several coins are tossed together (or one coin is tossed several times), each coin doubles the number of outcomes: 2 for one coin, 4 for two coins, 8 for three coins.
Write the sample space in full. For three coins:
HHH, HHT, HTH, THH, HTT, THT, TTH, TTT.
Then read the event carefully:
- exactly two heads means two heads and no more;
- at least two heads means two or three heads;
- at most one head means zero or one head.
Games are often set on coins: a player wins if some event happens and loses otherwise. Then , because winning and losing are complementary.
Worked example
In a game, three fair coins are tossed together. Priya wins if all three coins show the same face; otherwise she loses. Find (i) the probability that she loses, (ii) the probability of getting at least two heads.
Try it first, then show the solutionSolution
- Sample space: HHH, HHT, HTH, THH, HTT, THT, TTH, TTT, so total outcomes .
- (i) All same face: HHH and TTT, so .
- Winning and losing are complementary, so .
- (ii) At least two heads: HHH, HHT, HTH, THH, so 4 outcomes.
- .
Answer: (i) (ii)
- Problems on dice
- NCERT section 14.1 Probability — A Theoretical Approach
A fair die has six equally likely faces, 1 to 6. When two dice are thrown, each face of the first can pair with each face of the second, giving outcomes, written as ordered pairs .
Order matters: and are different outcomes, because the two dice are different objects. Only doublets like appear once.
The best way to count is to picture a grid, rows for the first die and columns for the second. Sums run from 2 to 12. A sum of 7 has the most outcomes (six), and the number falls by one as you move away from 7 in either direction. For products, differences or 'both even' type events, go row by row so nothing is missed.
Always state '36 outcomes' in your answer; it earns a step mark.
Worked example
Two different fair dice are thrown together. Find the probability that (i) the sum of the numbers is a prime number, (ii) the product of the numbers is a perfect square.
Try it first, then show the solutionSolution
- Total outcomes .
- (i) Prime sums possible: 2, 3, 5, 7, 11.
- Sum 2: (1,1). Sum 3: (1,2), (2,1). Sum 5: (1,4), (4,1), (2,3), (3,2). Sum 7: (1,6), (6,1), (2,5), (5,2), (3,4), (4,3). Sum 11: (5,6), (6,5).
- Favourable , so .
- (ii) Perfect square products: (1,1), (1,4), (4,1), (2,2), (3,3), (4,4), (5,5), (6,6).
- Favourable , so .
Answer: (i) (ii)
- Problems on playing cards
- NCERT section 14.1 Probability — A Theoretical Approach
A standard deck has 52 cards in four suits: spades and clubs (black), hearts and diamonds (red). Each suit has 13 cards: ace, 2 to 10, jack, queen, king.
Key counts you must know:
- 26 red and 26 black cards;
- 4 aces, 4 kings, 4 queens, 4 jacks;
- face cards are jacks, queens and kings only, so there are face cards. An ace is not a face card.
Board questions often remove some cards first. Then two things change: the total becomes smaller, and the count for each event may change too. Work out exactly which cards are left before you count. For example, if red face cards are removed, the only face cards left are black ones. Write the new total clearly as a separate step.
Worked example
All the red face cards are removed from a well-shuffled deck of 52 playing cards. One card is then drawn at random from the remaining cards. Find the probability that it is (i) a black card, (ii) a face card, (iii) a red card that is not an ace.
Try it first, then show the solutionSolution
- Red face cards: jack, queen, king of hearts and of diamonds, so 6 cards removed.
- Remaining cards .
- (i) No black card was removed, so black cards . .
- (ii) Only the 6 black face cards remain. .
- (iii) Red cards left ; of these, 2 are red aces, so 18 are red non-aces.
- .
Answer: (i) (ii) (iii)
- Bags, balls and numbers with an unknown
- NCERT section 14.1 Probability — A Theoretical Approach
Many longer questions turn the definition around. Instead of counting to get a probability, you are given a probability and must find a missing number.
The idea: if a bag has balls and of them are white, then . Set this equal to the given value and solve the equation.
When balls are added or removed, both the favourable count and the total change. If 6 white balls are added to a bag of 12, the new white count is and the new total is . Forgetting to change the total is the most common error here.
After solving, always check: the unknown must be a whole number, not more than the total, and substituting it back must give the stated probabilities.
Worked example
A bag contains 12 balls, of which are white and the rest are black. If 6 more white balls are put into the bag, the probability of drawing a white ball becomes double the probability before. Find .
Try it first, then show the solutionSolution
- Before: .
- After adding 6 white balls: white , total , so .
- Given: .
- Cross-multiply: , so .
- , so .
- Check: before ; after , which is double.
Answer: , so the bag first had 3 white balls.
Maths in real life: Probability
Each concept, met in an everyday situation. Read the situation, try the problem, then check the solution. The one-line hook is what to remember.
Random experiments, outcomes and equally likely outcomes
Imagine you and your friend Aman are starting a gully cricket match. To decide who bowls first, you toss two coins together. If both coins show the same face, you bowl first. If they show different faces, Aman bowls first.
Your friend says the rule is unfair to Aman. His reasoning: 'There are three results, two heads, two tails, or one of each. Two of these three favour you, so you have a probability of .' Find the correct probability for each player, explain the error, and decide whether the rule is fair.
Try it first, then show the solutionSolution
- The two coins are different objects, so list ordered outcomes: HH, HT, TH, TT.
- Total number of equally likely outcomes .
- Same face (you bowl first): HH, TT, so favourable outcomes.
- .
- Different faces (Aman bowls first): HT, TH, so favourable outcomes.
- .
- Check: .
- The error: 'one of each' is made of two outcomes, HT and TH. So the three results he listed are not equally likely, and the classical definition cannot be applied to them.
Answer: Each player has probability , so the rule is fair. Your friend's mistake was treating 'one of each' as a single outcome when it is really two equally likely outcomes, HT and TH.
Memory hook: Two coins, two tossers: list HH, HT, TH, TT, because 'one of each' happens two ways.
Classical definition of probability
Suppose your school is taking 60 students on a bus trip. Each student picks a token numbered 1 to 60 from a box without looking. A student gets a window seat if the token number is a multiple of 4 or a multiple of 6.
Find the probability that a student gets a window seat. How many window seats does the bus need for this rule to work?
Try it first, then show the solutionSolution
- Total number of equally likely outcomes .
- Multiples of 4 from 1 to 60: .
- Multiples of 6 from 1 to 60: .
- Numbers that are multiples of both 4 and 6 are the multiples of 12: . These are 12, 24, 36, 48, 60.
- These 5 have been counted twice, so favourable outcomes .
- .
- Number of window seats needed , one for each favourable token.
Answer: , and the bus needs 20 window seats.
Memory hook: Bus-trip tokens: for 'or', count each number once and never seat a common multiple twice.
Complementary events
Suppose your family buys a crate of 120 mangoes for a summer get-together. Your mother says that if you pick one mango at random, the probability that it is good is .
Find the number of bad mangoes in the crate. If 6 bad mangoes are then thrown away, find the probability that a mango picked at random from the crate is not bad.
Try it first, then show the solutionSolution
- , because good and bad are complementary.
- Number of bad mangoes .
- Number of good mangoes .
- After throwing away 6 bad mangoes, the new total .
- The number of good mangoes is still .
- .
- Check: there are now bad mangoes, and , with .
Answer: There are 18 bad mangoes. After 6 are thrown away, the probability of picking a mango that is not bad is .
Memory hook: Good and bad mangoes fill the whole crate, so .
Problems on dice
Imagine you are playing snakes and ladders with your cousins using two dice. Each turn, your token moves forward by the sum of the two dice. Your token is on square 88. Snake heads are on squares 95 and 98, and square 100 wins the game.
On your next throw, find the probability that you land on a snake. Also find the probability that you do not land on a snake, and the probability that you win on this throw.
Try it first, then show the solutionSolution
- Two dice give equally likely outcomes.
- Landing on 95 needs a sum of . The pairs are , which is outcomes.
- Landing on 98 needs a sum of . The pairs are , which is outcomes.
- The two events cannot both happen, so favourable outcomes .
- .
- .
- Winning needs a sum of , which happens only for , so outcome.
- .
Answer: , and .
Memory hook: Snakes and ladders with two dice: always 36 squares in the grid, and a sum of 7 is the busiest.
Problems on playing cards
Suppose your family plays a card game at a Diwali get-together. A full, well-shuffled deck of 52 cards is used. You draw one card, and you score a point if it is a red card or a face card.
Find the probability that you score a point. Also find the probability that the card is neither red nor a face card, and check that your two answers are consistent.
Try it first, then show the solutionSolution
- Total number of equally likely outcomes .
- Red cards (hearts and diamonds) .
- Face cards . Of these, 6 are red and are already counted.
- Black face cards (J, Q, K of spades and clubs) .
- Favourable outcomes .
- .
- Cards that are neither red nor face: black cards that are not face cards .
- .
- Check: , as expected for complementary events.
Answer: and . They add to 1, so the answers are consistent.
Memory hook: Red or face: add the 26 red cards, then only the 6 black royals, so no king is counted twice.
Bags, balls and numbers with an unknown
Imagine your birthday return-gift box holds 40 toffees, some mango-flavoured and the rest orange-flavoured. The toffees are all wrapped alike. The probability of picking a mango toffee at random is .
Find the number of mango toffees in the box. How many more mango toffees must you add so that the probability of picking a mango toffee becomes ?
Try it first, then show the solutionSolution
- Number of mango toffees .
- Number of orange toffees .
- Let mango toffees be added. Then the mango count is and the total is .
- Set up the equation: .
- Cross-multiply: , so .
- Solve: .
- Check: . Correct.
Answer: There are 15 mango toffees, and 10 more mango toffees must be added to make the probability .
Memory hook: Adding toffees to the box changes both counts: the top and the bottom of the fraction grow together.
Topics in this chapter
Probability formula sheet
- Classical probability
- The core formula of the chapter. Use only when all outcomes are equally likely.
- Range of probability
- Use to reject impossible values in MCQs and to check every answer you get.
- Sure and impossible events
- A sure event contains every outcome; an impossible event contains none.
- Complementary events
- Use for 'not', 'at least one' and 'neither ... nor' questions, and to check answers.
- Sum of elementary events
- The probabilities of all elementary events (or of events covering all outcomes with no overlap) add to 1. Use to find a missing probability.
- Number of outcomes for coins
- Each extra coin doubles the outcomes. Write the full list for 2 or 3 coins.
- Number of outcomes for dice
- With two dice, (a, b) and (b, a) are different outcomes unless a = b.
- Outcomes for a given sum with two dice
- Quick check: sum 7 has 6 pairs, sums 2 and 12 have 1 each.
- Deck of playing cards
- Face cards are jack, queen and king only. Hearts and diamonds are red; spades and clubs are black.
- Count of whole numbers in a range
- For example, 10 to 99 has 90 numbers. Use when cards are numbered from a value other than 1.
- Multiples of k from 1 to N
- Take the whole-number part of N divided by k. For 'multiple of a or b', subtract the multiples of both so they are not counted twice.
- Standard counts of primes and squares
- 1 is neither prime nor composite. Use these to check your counts quickly.
- Finding an unknown number of objects
- Use when a probability is given and you must find how many balls, cards or items there are.
How the board asks Probability
The question patterns to expect, and the method that works for each.
| Question type | How it is asked | Method |
|---|---|---|
| Which value cannot be a probability | An MCQ lists fractions, decimals and percentages and asks which cannot be the probability of an event, or gives P(E) and asks for P(not E). | Reject any negative value and any value greater than 1 or 100%. For the complement, subtract from 1 and simplify. |
| Assertion-reason on basic ideas | The assertion states a probability, for example about two coins or a match result; the reason states a property such as equally likely outcomes or P(E) + P(not E) = 1. | Test A by working it out with an equally likely sample space. Test R as a general fact. Then decide whether R actually explains A. |
| Numbered cards, discs or tickets | Cards numbered over some range are drawn; you find the probability of a prime, perfect square, multiple of a number, two-digit number, or a combination using 'or' or 'not'. | Count the total with b − a + 1. List the favourable numbers. For 'or', remove double counting. For 'not', use the complement. |
| Two dice: sum, product, difference, doublet | Two dice are thrown and two or three probabilities are asked, such as a sum of 8, a product that is a multiple of 4, or the same number on both. | Write 36 outcomes. Picture the 6 × 6 grid and list the favourable ordered pairs row by row. Simplify each fraction. |
| Playing cards, often with some removed | One card is drawn from a full deck, or after removing certain cards (for example all aces or all red face cards), and several probabilities are asked. | First find the new total. Then work out exactly which cards of each type remain before counting. |
| Find the unknown from a given probability | A bag or box has some known and some unknown items; a probability is given, or balls are added so that a probability changes, and you must find the unknown. | Write each probability as count over total, update both after any change, form a linear equation and solve. Substitute back to check. |
| Coin and game situations | Coins are tossed or a die is thrown in a game; you find the probability of winning or losing, or decide whether a claim about chances is correct. | List the full equally likely sample space. Find P(win) by counting and P(lose) as 1 − P(win). Give a reason in words when asked. |
| Case-based real-life context | A Section E case describes a lucky draw, defective items in a batch, a spinner, or a school activity, with sub-parts building from easy counting to finding an unknown. | Pick out the total and the favourable groups from the text. Answer each sub-part separately and use the complement or an equation for the 2-mark part. |
Tricks to remember Probability
Short memory aids. Say each one aloud once, then use it on a question the same day.
F over T
Probability is always Favourable over Total. Write 'Total = ...' on one line and 'Favourable = ...' on the next before you divide.
Use it when: Keeps your working in the order the marking scheme rewards.
The 7-peak for two dice
Sums 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 have 1, 2, 3, 4, 5, 6, 5, 4, 3, 2, 1 outcomes. It rises to 6 at 7 and falls back. These add to 36.
Use it when: Instantly count outcomes for any sum, or check your listed pairs.
4-13-26-52 and JQK
4 suits, 13 per suit, 26 per colour, 52 in all. Face cards are J, Q, K only, so 3 per suit and 12 in all. An ace is not a face.
Use it when: Avoids the most common card-counting slip.
At least one means one minus none
For 'at least one' of something, find the probability of none and subtract from 1.
Use it when: Much faster for coins and dice than counting all the favourable cases.
The two-line final check
Ask: is my answer between 0 and 1? Do my event and its opposite add to 1?
Use it when: Catches counting errors in the last minute of a question.
One is lonely
1 is neither prime nor composite. Primes: 8 up to 20, 15 up to 50, 25 up to 100.
Use it when: Quick check on numbered-card questions about primes.
Probability: board-level solved questions
Ordered from board level to HOTS. Cover the solution, write your own, then compare step by step.
Example 1: Vowels in a word · 1 mark · MCQBoard level
A letter is chosen at random from the letters of the word PROBABILITY (each of the 11 letters is equally likely to be chosen). The probability that the letter chosen is a vowel is
(a)
(b)
(c)
(d)
Try it first, then show the solutionSolution
- Count all the letters, repeats included: P, R, O, B, A, B, I, L, I, T, Y gives 11 letters.
- The vowels are a, e, i, o, u. In the word they are O, A, I, I, which is 4 letters. Y is not counted as a vowel.
- .
Answer: (b)
Example 2: Primes from 1 to 10 · 1 mark · Assertion-reasonBoard level
A number is chosen at random from the numbers 1 to 10.
Assertion (A): The probability that the number chosen is prime is .
Reason (R): There are exactly 4 prime numbers from 1 to 10.
(a) Both A and R are true and R is the correct explanation of A.
(b) Both A and R are true but R is not the correct explanation of A.
(c) A is true but R is false.
(d) A is false but R is true.
Try it first, then show the solutionSolution
- Primes from 1 to 10 are 2, 3, 5, 7. Note that 1 is not prime. So R is true.
- , not . So A is false.
Answer: (d) A is false but R is true.
Example 3: Cards removed from a deck · 3 marks · Short answerHarder board level
From a well-shuffled deck of 52 playing cards, the jack, queen and king of diamonds and all four aces are removed. One card is drawn at random from the remaining cards. Find the probability that the card is (i) a heart, (ii) a face card, (iii) a red card.
Try it first, then show the solutionSolution
- Cards removed: 3 diamond face cards and 4 aces. An ace is not a face card, so nothing is counted twice. Total removed .
- Remaining cards . [½ mark]
- (i) Hearts left: 13 hearts minus the ace of hearts . . [½ mark]
- (ii) Face cards left: . [½ mark]
- . [½ mark]
- (iii) Red cards removed: 3 diamond face cards, ace of hearts and ace of diamonds, which is 5. Red cards left . [½ mark]
- . [½ mark]
Answer: (i) (ii) (iii)
Example 4: Product of numbers from two sets · 3 marks · Short answerHarder board level
A number is chosen at random from the numbers . Another number is chosen at random from the numbers . Find the probability that the product is less than 16.
Try it first, then show the solutionSolution
- Each of the 4 values of can go with each of the 4 values of , so there are equally likely pairs. [½ mark]
- : products 1, 4, 9, 16. Less than 16: three of them.
- : products 2, 8, 18, 32. Less than 16: two of them.
- : products 3, 12, 27, 48. Less than 16: two of them.
- : products 4, 16, 36, 64. Less than 16: only 4, since 16 is not less than 16. [1½ marks for the table]
- Favourable pairs . [½ mark]
- . [½ mark]
Answer:
Example 5: Two dice: doublets, sums and products · 5 marks · Long answerHarder board level
Two different fair dice are thrown together. Find the probability that (i) a doublet appears (the same number on both dice), (ii) the sum of the numbers is at least 10, (iii) the product of the numbers is a multiple of 6, (iv) the number on the first die is greater than the number on the second die.
Try it first, then show the solutionSolution
- Write each outcome as (first die, second die). Total outcomes , all equally likely. [½ mark]
- (i) Doublets: (1,1), (2,2), (3,3), (4,4), (5,5), (6,6), which is 6 outcomes. . [1 mark]
- (ii) Sum 10: (4,6), (5,5), (6,4). Sum 11: (5,6), (6,5). Sum 12: (6,6). Total .
- . [1 mark]
- (iii) For the product to be a multiple of 6, it needs a factor 2 and a factor 3. Go through the first die:
- First die 1: second must be 6, so 1 outcome. First die 2: second must be 3 or 6, so 2. First die 3: second must be even (2, 4, 6), so 3.
- First die 4: second must be 3 or 6, so 2. First die 5: second must be 6, so 1. First die 6: any second number works, so 6.
- Favourable . . [1½ marks]
- (iv) Of the 36 outcomes, 6 are doublets. In the other 30, the first die is bigger in exactly half (swap the two numbers to see this), so 15 outcomes.
- . [1 mark]
Answer: (i) (ii) (iii) (iv)
Example 6: Marbles in a jar: find the unknown · 5 marks · Long answerHarder board level
A jar contains only blue and yellow marbles. When one marble is drawn at random, the probability that it is blue is . If 10 yellow marbles are taken out of the jar, the probability of drawing a blue marble becomes . (i) Find the number of marbles of each colour in the jar at the start. (ii) Suppose instead that no marbles are removed. How many blue marbles must be added to the original jar so that the probability of drawing a blue marble becomes ?
Try it first, then show the solutionSolution
- Let the total number of marbles at the start be . Then blue and yellow . [1 mark]
- After 10 yellow marbles are removed, the total is and the blue marbles are unchanged. So . [1 mark]
- Cross-multiply: , so and . [1 mark]
- Blue and yellow . Check: after removing 10 yellow, there are 15 blue out of 30, which gives . [½ mark]
- (ii) Let blue marbles be added. Then . [½ mark]
- , so , giving and . Check: . [1 mark]
Answer: (i) 15 blue and 25 yellow marbles (ii) 20 blue marbles must be added
Example 7: Find the error: at least one six · 2 marks · Very short answerHOTS / competency
A fair die is thrown twice. Kavya writes: 'The chance of a six on the first throw is and on the second throw is . So the probability of getting at least one six is .' Explain Kavya's error and find the correct probability.
Try it first, then show the solutionSolution
- Error: the outcome (6, 6) is counted in both '6 on the first throw' and '6 on the second throw'. Adding the two probabilities counts it twice. That is why her answer is instead of the true value. [1 mark]
- Use the complement. Outcomes with no six: out of 36, so . [½ mark]
- . [½ mark]
Answer: She counted (6, 6) twice. The correct probability is .
Example 8: Dice and a quadratic equation · 3 marks · Short answerHOTS / competency
A fair die is thrown twice. Let be the number on the first throw and the number on the second throw. Find the probability that the quadratic equation has (i) real roots, (ii) two equal roots.
Try it first, then show the solutionSolution
- There are 36 equally likely pairs . [½ mark]
- Real roots need the discriminant , that is, . [½ mark]
- : is never true, so 0 pairs. : gives , so 1 pair. : gives , so 2 pairs.
- : gives , so 4 pairs. : gives , so 6 pairs. : all 6 values of work. [1 mark]
- Favourable , so . [½ mark]
- (ii) Equal roots need . This happens only for (2, 1) and (4, 4), so . [½ mark]
Answer: (i) (ii)
Case-study practice (Section E style)
Read the situation, then answer every part. In the board paper this is a 4-mark question split into 1 + 1 + 2 marks.
Annual Day lucky draw
For its Annual Day, a school in Lucknow prints 150 lucky-draw coupons numbered 1 to 150, one number on each coupon. All 150 coupons are sold, and at the end of the function one coupon is drawn at random. The organising committee announces two rules. If the number on the drawn coupon is a multiple of 15, the holder wins a gift hamper. If the number is a perfect square, the holder wins a book. A coupon that satisfies both rules wins both prizes. Riya, a Class 10 student, wants to work out her chances before the draw.
(i) · 1 mark
Find the probability that the drawn coupon wins a gift hamper.
Answer
Answer:
Multiples of 15 up to 150 are , which is coupons. So .
(ii) · 1 mark
Find the probability that the drawn coupon wins a book.
Answer
Answer:
Perfect squares up to 150 are , that is to , since is more than 150. That is 12 coupons. So .
(iii) · 2 marks
Find the probability that the drawn coupon wins no prize at all.
Answer
Answer:
A coupon wins both prizes only if its number is a perfect square that is also a multiple of 15. The smallest such number is , which is more than 150, so no coupon wins both. [½ mark] Coupons winning a prize . [½ mark] Coupons winning nothing . [½ mark] . [½ mark]
Where the marks are
How a typical answer is split into step marks. Show every step: a right final answer alone rarely earns full marks.
Two different dice are thrown together. Find the probability that (i) the sum of the numbers is 9, (ii) the numbers on the two dice differ by 2. (2 marks)
| Step | Marks |
|---|---|
| Total number of outcomes . | 0.5 |
| (i) Sum 9: (3,6), (6,3), (4,5), (5,4), so . | 0.5 |
| (ii) Difference 2: (1,3), (3,1), (2,4), (4,2), (3,5), (5,3), (4,6), (6,4), which is 8 outcomes. | 0.5 |
| . | 0.5 |
All the red face cards are removed from a deck of 52 playing cards. A card is drawn at random from the rest. Find the probability that it is (i) a black card, (ii) a face card, (iii) a red card that is not an ace. (3 marks)
| Step | Marks |
|---|---|
| 6 red face cards removed, so remaining cards . | 0.5 |
| (i) Black cards , so . | 0.5 |
| (ii) Only the 6 black face cards remain. | 0.5 |
| . | 0.5 |
| (iii) Red cards left , of which 2 are aces, so red non-aces . | 0.5 |
| . | 0.5 |
A bag contains 24 balls, of which are red, are white and are blue. A ball is drawn at random. (i) Find . (ii) Find the probability that the ball drawn is not white. (iii) Some white balls are added so that the probability of drawing a white ball becomes . Find the number of white balls added. (iv) After this, find the probability of drawing a blue ball. (5 marks)
| Step | Marks |
|---|---|
| (i) , so and . | 1 |
| Red , white , blue . | 0.5 |
| (ii) , so . | 1 |
| (iii) Let white balls be added: . | 1 |
| , so . Check: . | 1 |
| (iv) Total now , blue , so . | 0.5 |
Where students lose marks in Probability
The slips examiners see most often, and what to write instead.
Mistake: Counting 1 as a prime number
Students remember that a prime has no factors other than 1 and itself, and wrongly think 1 fits.
Wrong working
Primes from 1 to 20: 1, 2, 3, 5, 7, 11, 13, 17, 19, so .
Right working
Primes from 1 to 20: 2, 3, 5, 7, 11, 13, 17, 19, so .
Do this: A prime has exactly two different factors. 1 has only one factor, so it is not prime.
Usually costs: Usually the answer mark, ½ to 1 mark.
Mistake: Treating (2, 5) and (5, 2) as the same outcome with two dice
The two numbers look the same, so students count unordered pairs and get 21 outcomes.
Wrong working
Total outcomes ; sum 7: {1,6}, {2,5}, {3,4}, so .
Right working
Total outcomes ; sum 7: (1,6), (6,1), (2,5), (5,2), (3,4), (4,3), so .
Do this: The dice are different objects, so use ordered pairs and a 6 × 6 grid. Only doublets appear once.
Usually costs: Often the whole question, 1 to 2 marks, because both total and count are wrong.
Mistake: Counting aces as face cards
Aces have a letter, like J, Q and K, so they seem to belong with them.
Wrong working
Face cards , so .
Right working
Face cards (J, Q, K) , so .
Do this: Face cards show a face: jack, queen, king. Learn 12 face cards, 4 aces.
Usually costs: 1 mark in an MCQ; ½ to 1 mark in a longer question.
Mistake: Not reducing the total after cards are removed
Students fix '52' in their mind and forget the deck has changed.
Wrong working
King, queen and jack of clubs removed. .
Right working
Remaining cards , hearts still 13, so .
Do this: Write 'Remaining cards = ...' as your first line every time cards are removed.
Usually costs: Every part of the question that uses the total, often 1 to 2 marks.
Mistake: Changing the favourable count but not the total when balls are added
Students focus on the colour being added and forget the bag now has more balls.
Wrong working
12 balls, white, 6 white added: .
Right working
New total , so .
Do this: After any change, rewrite both the new count and the new total before forming the equation.
Usually costs: The equation and everything after it, usually 2 to 3 marks in a long answer.
Mistake: Counting overlaps twice in 'or' events
Students add the two lists without noticing numbers that appear in both.
Wrong working
Multiples of 2 or 3 from 1 to 20: , so .
Right working
Multiples of 6 (both): 6, 12, 18. Favourable , so .
Do this: For 'a or b', subtract the numbers that are multiples of both, or simply list the favourable numbers.
Usually costs: ½ to 1 mark for the wrong count and answer.
Mistake: Using outcomes that are not equally likely
A short list like win, lose, draw looks complete, so students divide by 3.
Wrong working
A team can win, lose or draw, so .
Right working
These outcomes are not equally likely, so the classical definition cannot give .
Do this: Before dividing, ask: does each outcome have the same chance? If not, rewrite the sample space or explain why the formula does not apply.
Usually costs: 1 mark in an assertion-reason or reasoning question.
NCERT exercise guide: Probability
What each exercise in the NCERT chapter tests, how to approach it, and a question of the same kind solved step by step. Questions here are written in our own words.
Exercise 14.1
What it tests: The only exercise in the rationalised chapter. It tests the whole syllabus: completing statements about sure, impossible and complementary events; spotting values that cannot be probabilities; why some outcomes are not equally likely; and finding probabilities for coins, one or two dice, playing cards, bags of balls, numbered cards or discs, letters of a word, and boxes with an unknown number of items.
How to approach it: First write the total number of equally likely outcomes, and list them for two coins or two dice. Then count the favourable outcomes carefully, using the rule b - a + 1 for a run of numbers and listing multiples, primes or squares. Write P(E) as favourable over total and reduce the fraction. For 'not' or 'at least' questions, the complement rule P(not E) = 1 - P(E) is often quicker.
Like the numbered cards, tickets and discs questions in Exercise 14.1
A box contains tickets numbered , one number on each ticket. A ticket is drawn at random. Find the probability that the number on it is (i) an even number, (ii) a number ending in 5, (iii) a multiple of 6 but not a multiple of 4.
Show the solutionSolution
- Total tickets , all equally likely.
- (i) Even numbers are , so there are of them.
- .
- (ii) Numbers ending in 5 are , which is 6 numbers.
- .
- (iii) Multiples of 6 are , which is 10 numbers.
- A multiple of 6 that is also a multiple of 4 is a multiple of 12: , which is 5 numbers.
- So multiples of 6 that are not multiples of 4: (they are ).
- .
Answer: (i) (ii) (iii)
Probability: previous year questions
- Standard: Asked in 21 of the 21 board papers we hold (2023 to 2026), on average 5.2 marks per paper; 68 questions in all, counting OR alternatives. In 4 of 4 sample papers.
- Basic: Asked in 21 of the 21 board papers we hold (2023 to 2026), on average 4.9 marks per paper; 67 questions in all, counting OR alternatives. In 4 of 4 sample papers.
Counted from the real papers on our previous year papers page, not estimated. Average marks are over every board paper we hold, with an OR pair counted once. Chapter tags are ours.
Solved board questions from Probability
Real questions from recent papers. Try each one first, then open our step-by-step solution with marks per step.
2026 Basic, set 430/1/1, Q18 · 1 mark · MCQ
In a random experiment of throwing a die, which of the following is a sure event ?
- (A)Getting a number between 1 and 6
- (B)Getting an odd number
- (C)Getting an even number
- (D)Getting a natural number
Try it first, then show our solutionSolution
Every outcome of a die (1 to 6) is a natural number less than 7, so this event always happens.
- 1 mark
'Between 1 and 6' leaves out 1 and 6, and the odd or even events leave out half the outcomes. So the sure event is option (D).
Answer: Option (D)
Where the marks are
- Identifies the event that contains all six outcomes (1 mark)
2026 Basic, set 430/1/1, Q31 · 3 marks · Short answerCompetency-based
A lot consists of 200 pens of which 180 are good and the rest are defective. A customer will buy a pen if it is not defective. The shopkeeper draws a pen at random and gives it to the customer. What is the probability that the customer will not buy it ? Another lot of 100 pens containing 80 good pens is mixed with the previous lot of 200 pens. The shopkeeper now draws one pen at random from the entire lot and gives it to the customer. What is the probability that the customer will buy the pen ?
Try it first, then show our solutionSolution
- 1 mark
Defective pens in the first lot . The customer will not buy a defective pen, so P(customer will not buy) .
- 1 mark
After mixing the two lots: total pens and good pens .
- 1 mark
P(customer will buy) .
Answer: 1/10; 13/15
Where the marks are
- P(will not buy) (1 mark)
- Total pens 300 and good pens 260 (1 mark)
- P(will buy) (1 mark)
2026 Basic, set 430/5/1, Q24(a) · 2 marks · Very short answer
Find the probability that a number selected at random from the numbers is (i) a prime number (ii) a multiple of 6.
Try it first, then show our solutionSolution
- 1 mark
Total numbers from 30 to 60 .
(i) Primes: 31, 37, 41, 43, 47, 53, 59 → 7 outcomes. - 1 mark
(ii) Multiples of 6: 30, 36, 42, 48, 54, 60 → 6 outcomes.
Answer: (i) ; (ii)
Where the marks are
- Lists 7 primes and gets (1 mark)
- Lists 6 multiples of 6 and gets (1 mark)
Every Probability question, by year
Standard (81 questions, sample papers included)
- For 2027
Sample paper 2026-27: Q9 (1 mark, solved), Q13 (1 mark, solved), Q18 (1 mark, solved), Q25 (2 marks, solved)
- 2026
Set 30/1/1: Q18 (1 mark, solved), Q19 (1 mark, solved), Q31 (3 marks, solved)
Set 30/2/1: Q18 (1 mark, solved), Q31 (3 marks, solved)
Set 30/3/1: Q5 (1 mark, solved), Q37 (4 marks, solved)
Set 30/4/1: Q10 (1 mark, solved), Q19 (1 mark, solved), Q30 (3 marks, solved)
Set 30/5/1: Q10 (1 mark, solved), Q11 (1 mark, solved), Q16 (1 mark, solved), Q25 (2 marks, solved)
Sample paper 2025-26: Q8 (1 mark, solved), Q15 (1 mark, solved), Q30 (3 marks, solved)
- 2025
Set 30/1/1: Q13 (1 mark, solved), Q19 (1 mark, solved), Q31 (3 marks, solved)
Set 30/2/1: Q2 (1 mark, solved), Q11 (1 mark, solved), Q37 (4 marks, solved)
Set 30/3/1: Q14 (1 mark, solved), Q22 (2 marks, solved), Q30 (3 marks, solved)
Set 30/4/1: Q5 (1 mark, solved), Q18 (1 mark, solved), Q25 (2 marks, solved)
Set 30/5/1: Q7 (1 mark, solved), Q18 (1 mark, solved), Q25 (2 marks, solved)
Set 30/6/1: Q8 (1 mark, solved), Q20 (1 mark, solved), Q25 (2 marks, solved)
Sample paper 2024-25: Q14 (1 mark, solved), Q18 (1 mark, solved), Q22(A) (2 marks, solved), Q22(B) (2 marks, solved)
- 2024
Set 30/1/1: Q2 (1 mark, solved), Q8 (1 mark, solved), Q16 (1 mark, solved), Q22 (2 marks, solved)
Set 30/2/1: Q8 (1 mark, solved), Q13 (1 mark, solved), Q38 (4 marks, solved)
Set 30/3/1: Q3 (1 mark, solved), Q4 (1 mark, solved), Q15 (1 mark, solved), Q20 (1 mark, solved), Q21 (2 marks, solved)
Set 30/4/1: Q8 (1 mark, solved), Q17 (1 mark, solved), Q27(a) (3 marks, solved), Q27(b) (3 marks, solved)
Set 30/5/1: Q7 (1 mark, solved), Q25 (2 marks, solved), Q30 (3 marks, solved)
Sample paper 2023-24: Q16 (1 mark, solved), Q17 (1 mark, solved)
- 2023
Set 30/1/1: Q16 (1 mark, solved), Q17 (1 mark, solved), Q18 (1 mark, solved), Q25 (2 marks, solved)
Set 30/2/1: Q7 (1 mark, solved), Q11 (1 mark, solved), Q38 (4 marks, solved)
Set 30/4/1: Q11 (1 mark, solved), Q18 (1 mark, solved), Q19 (1 mark, solved), Q24 (2 marks, solved)
Set 30/5/1: Q15 (1 mark, solved), Q17 (1 mark, solved), Q37 (4 marks, solved)
Set 30/6/1: Q11 (1 mark, solved), Q15 (1 mark, solved), Q38 (4 marks, solved)
Basic (77 questions, sample papers included)
- For 2027
Sample paper 2026-27: Q9 (1 mark, solved), Q19 (1 mark, solved), Q38 (4 marks, solved)
- 2026
Set 430/1/1: Q18 (1 mark, solved), Q31 (3 marks, solved)
Set 430/2/1: Q18 (1 mark, solved), Q31 (3 marks, solved)
Set 430/3/1: Q18 (1 mark, solved), Q30 (3 marks, solved)
Set 430/4/1: Q9 (1 mark, solved), Q19 (1 mark, solved), Q30 (3 marks, solved)
Set 430/5/1: Q8 (1 mark, solved), Q13 (1 mark, solved), Q16 (1 mark, solved), Q24(a) (2 marks, solved), Q24(b) (2 marks, solved)
Sample paper 2025-26: Q18 (1 mark, solved), Q20 (1 mark, solved), Q38 (4 marks, solved)
- 2025
Set 430/1/1: Q18 (1 mark, solved), Q31 (3 marks, solved)
Set 430/2/1: Q18 (1 mark, solved), Q31 (3 marks, solved)
Set 430/3/1: Q18 (1 mark, solved), Q30 (3 marks, solved)
Set 430/4/1: Q5 (1 mark, solved), Q12 (1 mark, solved), Q20 (1 mark, solved), Q23(a) (2 marks, solved), Q23(b) (2 marks, solved)
Set 430/5/1: Q9 (1 mark, solved), Q11 (1 mark, solved), Q17 (1 mark, solved), Q24(a) (2 marks, solved), Q24(b) (2 marks, solved)
Set 430/6/1: Q6 (1 mark, solved), Q9 (1 mark, solved), Q12 (1 mark, solved), Q23 (2 marks, solved)
Sample paper 2024-25: Q15 (1 mark, solved), Q36 (4 marks, solved)
- 2024
Set 430/1/1: Q7 (1 mark, solved), Q10 (1 mark, solved), Q18 (1 mark, solved), Q25 (2 marks, solved)
Set 430/2/1: Q12 (1 mark, solved), Q23 (2 marks, solved), Q26 (3 marks, solved)
Set 430/3/1: Q8 (1 mark, solved), Q14 (1 mark, solved), Q25 (2 marks, solved)
Set 430/4/1: Q3 (1 mark, solved), Q20 (1 mark, solved), Q29 (3 marks, solved)
Set 430/5/1: Q5 (1 mark, solved), Q19 (1 mark, solved), Q36 (4 marks, solved)
Sample paper 2023-24: Q15 (1 mark, solved), Q31 (3 marks, solved)
- 2023
Set 430/1/1: Q3 (1 mark, solved), Q11 (1 mark, solved), Q38 (4 marks, solved)
Set 430/2/1: Q9 (1 mark, solved), Q14 (1 mark, solved), Q20 (1 mark, solved), Q25 (2 marks, solved)
Set 430/4/1: Q6 (1 mark, solved), Q14 (1 mark, solved), Q29 (3 marks, solved)
Set 430/5/1: Q3 (1 mark, solved), Q19 (1 mark, solved), Q38 (4 marks, solved)
Set 430/6/1: Q6 (1 mark, solved), Q17 (1 mark, solved), Q19 (1 mark, solved), Q24 (2 marks, solved)
Practice questions on Probability
Write each answer on paper first. Open the hint only if you are stuck, and the answer only when you have finished.
Q1 · 1 mark · MCQBoard level
Which of the following cannot be the probability of an event?
(a)
(b)
(c)
(d)
Hint
A probability must lie between 0 and 1, both included.
Answer
(b) . It is greater than 1. The values , and all lie between 0 and 1.
Q2 · 1 mark · Assertion-reasonBoard level
A non-leap year is chosen at random.
Assertion (A): The probability that it has 53 Sundays is .
Reason (R): A non-leap year has 52 complete weeks and 1 extra day.
(a) Both A and R are true and R is the correct explanation of A.
(b) Both A and R are true but R is not the correct explanation of A.
(c) A is true but R is false.
(d) A is false but R is true.
Hint
The 52 weeks already give 52 Sundays. Think about the extra day.
Answer
(a). . The year has 53 Sundays only if the one extra day is a Sunday, and that day can be any of the 7 days, so . R explains A.
Q3 · 2 marks · Very short answerBoard level
Two different fair dice are thrown together. Find the probability that the sum of the numbers is at least 5.
Hint
Counting the sums less than 5 is quicker. Then use the complement.
Answer
Sum less than 5: (1,1), (1,2), (2,1), (1,3), (3,1), (2,2), which is 6 out of 36 outcomes.
.
Q4 · 3 marks · Short answerHarder board level
All the spades are removed from a well-shuffled deck of 52 playing cards. One card is drawn at random from the rest. Find the probability that it is (i) a red king, (ii) a face card, (iii) a black card.
Hint
Find the new total first. With the spades gone, the only black cards left are clubs.
Answer
Remaining cards .
(i) Red kings: 2, so . (ii) Face cards: , so . (iii) Black cards (only clubs): 13, so .
Q5 · 3 marks · Short answerHarder board level
Discs numbered 1 to 100 are put in a bag and mixed well. One disc is drawn at random. Find the probability that the number on it is (i) a two-digit number divisible by 4 but not by 6, (ii) a perfect cube.
Hint
A number divisible by both 4 and 6 is divisible by 12.
Answer
(i) Two-digit multiples of 4: to , which is 22 numbers. Two-digit multiples of 12: to , which is 8 numbers. Favourable , so .
(ii) Cubes: 1, 8, 27, 64, so .
Q6 · 5 marks · Long answerHarder board level
A bag contains white, black and red balls only. The number of black balls is twice the number of white balls, and the number of red balls is 5 more than the number of black balls. The probability of drawing a black ball at random is . (i) Find the number of balls of each colour. (ii) Find the probability that a ball drawn at random is not red. (iii) How many white balls must be added to the bag so that the probability of drawing a white ball becomes ?
Hint
Let the number of white balls be and write the total in terms of .
Answer
White , black , red , total . Then gives , so . That is 5 white, 10 black, 15 red (30 balls).
(ii) .
(iii) gives , so . Check: .
Q7 · 3 marks · Short answerHarder board level
In a game, a fair coin is tossed and a fair die is thrown at the same time. Find the probability of getting (i) a head and an even number, (ii) a tail or a number greater than 4.
Hint
List the outcomes as H1, H2, ..., T6. Be careful not to count any outcome twice in (ii).
Answer
Total outcomes .
(i) H2, H4, H6, so .
(ii) All 6 tails, plus H5 and H6, gives 8 outcomes, so .
Q8 · 3 marks · Short answerHarder board level
Two different fair dice are thrown together. Find the probability that (i) the number on the first die is a factor of the number on the second die, (ii) both numbers are prime.
Hint
For (i), go through each value of the first die and list the multiples of it up to 6.
Answer
(i) First die 1: 6 outcomes. 2: (2,2), (2,4), (2,6), so 3. 3: (3,3), (3,6), so 2. Then 4, 5 and 6 give 1 each. Total , so .
(ii) The primes on a die are 2, 3, 5. That gives outcomes, so .
Q9 · 2 marks · Very short answerHOTS / competency
A fair die is thrown once. Anu says: 'The events "a number less than 3" and "a number greater than 3" are complementary, so their probabilities add up to 1.' Check her claim, explain any error, and find the probability of the event that is actually complementary to 'a number less than 3'.
Hint
Complementary events must cover every outcome between them. Where does 3 go?
Answer
and . Their sum is , not 1, because the outcome 3 is in neither event. So Anu is wrong.
The true complement is 'a number 3 or more', with probability .
Q10 · 3 marks · Short answerHOTS / competency
A leap year is chosen at random. Find the probability that it has (i) 53 Sundays, (ii) 53 Sundays or 53 Saturdays.
Hint
366 days is 52 weeks and 2 extra days. List the 7 possible pairs of consecutive days.
Answer
The two extra days can be (Sun, Mon), (Mon, Tue), (Tue, Wed), (Wed, Thu), (Thu, Fri), (Fri, Sat) or (Sat, Sun), which is 7 equally likely pairs.
(i) A Sunday appears in (Sat, Sun) and (Sun, Mon), so .
(ii) A Sunday or a Saturday appears in (Fri, Sat), (Sat, Sun) and (Sun, Mon), so .
Test your recall
Answer in your head or on paper first, then open the card. Pulling an answer out of memory makes it stick far better than re-reading.
1.State the classical definition of probability.Show answer
.
2.Between which values does every probability lie?Show answer
; it can never be negative or greater than 1.
3.What is the probability of a sure event and of an impossible event?Show answer
Sure event: . Impossible event: .
4.If , what is ?Show answer
.
5.How many outcomes when three coins are tossed together?Show answer
.
6.How many outcomes when two dice are thrown, and how many are doublets?Show answer
36 outcomes; 6 doublets, so .
7.How many face cards and how many aces are in a deck of 52?Show answer
12 face cards (J, Q, K of each suit) and 4 aces.
8.What do the probabilities of all elementary events of an experiment add up to?Show answer
They add up to .
Best order to study it
- Learn the basic words: experiment, outcome, sample space, event and equally likely outcomes, and practise spotting lists that are not equally likely.
- Master the classical definition with numbered cards, including 'or' events and overlaps.
- Learn the range of probability, sure and impossible events, elementary events and complementary events, and use the complement for 'not' and 'at least one'.
- Practise the standard experiments in turn: coins (full lists), two dice (the 6 × 6 grid), then playing cards, including decks with cards removed.
- Finish with questions where a probability is given and you find an unknown, including balls added or removed, then try case-based questions.
Quick revision checklist
The night before the exam: can you do each of these without looking?
- Can you write the classical definition and say when it can be used?
- Can you list all 8 outcomes for three coins without missing one?
- Can you say how many pairs give each sum from 2 to 12 with two dice?
- Can you state the counts in a deck: red, black, each suit, face cards, aces?
- Can you find a probability after some cards are removed, starting with the new total?
- Can you use for 'not' and 'at least one' questions?
- Can you count multiples of a or b in a range without double counting?
- Can you set up and solve an equation when balls are added and a probability changes?
- Can you explain why win, lose, draw does not give each a probability of one-third?
- Can you spot instantly which MCQ option cannot be a probability?
Probability: frequently asked questions
Can a probability ever be negative or more than 1?
No. The favourable outcomes can never be fewer than zero or more than the total, so every probability lies from 0 to 1. If your answer falls outside this range, recheck your counting.
Do I have to write the full sample space in the board exam?
For coins and small experiments, writing the full list is the safest way and often earns a step mark. For two dice, stating that there are 36 outcomes and listing only the favourable pairs is enough. Always write the total clearly.
Is an ace a face card?
No. Face cards are only the jack, queen and king of each suit, giving 12 face cards in a deck. The ace is a separate card and there are 4 of them.
Should I leave my answer as a fraction, decimal or percentage?
A fraction in its lowest terms is the standard and safest form. Give a decimal or percentage only if the question asks for it. Always simplify, since examiners expect the reduced fraction.
Why must outcomes be equally likely before I use the formula?
The formula divides the chance equally among all outcomes, which is only fair if each outcome really has the same chance. Results like win, lose or draw in a match are not equally likely, so the formula cannot be applied to them directly.
Based on: CBSE Mathematics syllabus 2026-27; NCERT Mathematics, Textbook for Class X (Reprint 2026-27)